Shaoyu Cai

Courses

Graduate

CDE5312: Beyond the Surface: Exploring Interactive Wearables

This course aims to explore the limitless potential of interactive wearables — from virtual and augmented reality to smart textiles and artificial intelligence-based health-monitoring devices and immersive gaming gear. In this course, students will learn about designing wearable interfaces for seamless interaction among wearables, users, and environments; experimenting with sensors, actuators, microcontrollers, and artificial intelligence-driven applications; and leveraging hardware and software for wearable system prototyping. After completing this course, students should be able to apply interactive wearable technologies to tackle real-world projects, turning ideas into tangible solutions for various applications such as virtual and augmented reality, gaming, fashion, communication, and beyond.

Student Work

Selected student projects from CDE5312 exploring interactive wearable systems and applied prototyping.

Olfactory Display for Artwork Appreciation in VR

Project by: Gao Muzi, Gan Quanhao, Lin Tao, Ouyang Fuxi, Wei Leming

Published in Computers and Education: X Reality (CEXR)

Breatho: Real-Time Respiratory Guidance System for Amateur Runners

Project by: Chen Xialu, Liu Huayi, Tao Yuheng, Huang Yutong, Lyu Chuang

DIS 2026 Student Design Competition

Undergraduate

CDE3301: Ideas to Proof-of-concept

CDE3301 Ideas to Proof-of-Concept is a two-semester project course which focuses on conceptualisation, implementation and realisation of a product solution to solve an identified problem while providing experience in an integrated product design and development process where technology plays a central role. Through lecture classes, studio sessions and an open-ended project, students learn how to create a product idea to address a problem of interest, generate and evaluate concept designs, and build proof-of-concept prototypes for user testing. Students also learn how to work in a multidisciplinary team and with various stakeholders.

I teach the following studios/topics in CDE3301:
• Immersive Reality Studio
• Multi-sensory VR Studio
• Intelligent Wearable Studio

Student Work

Selected student work includes problem definition, ideation, prototyping, user evaluation, and reflective reporting. The featured project below highlights an interdisciplinary student team translating cultural heritage into an immersive proof-of-concept experience.

Scenting the Past: Bringing Hawker Culture to Life in VR

Project by: Mullappalli Devesh (Year 3, Economics), Park Junha (Year 3, Industrial and Systems Engineering), Bao Ying (Year 3, Electrical Engineering), Chen Yun Feng (Year 3, Mechanical Engineering)

Showcasing at Singapore Chinese Cultural Centre (SCCC) and demonstrating to Mr Baey Yam Keng, Minister of State for Culture, Community and Youth of Singapore

Media coverage: CDE New Student Achievements
Featured in EDIC Project Showcase: CDE3301 project showcase

Scenting the Past student project showcase

Photo credit: EDIC

Undergraduate

CDE4301: Innovation & Design Capstone

This final year project course is the culmination of a student's learning journey in the Innovation & Design Programme. In this course, students will learn how to apply and integrate knowledge and skills acquired from preceding courses to pursue an area of innovation in a design or research project. The project may be a continuation or extension of a preceding one to deliver an integrated, improved, and optimised solution to the original problem of interest, or a fresh project that arises from a new design problem or research question. Students are expected to demonstrate a high level of independent inquiry in their project, while at the same time working effectively with their project team members and mentors.

Student Work

Students independently identify and formulate a research problem, design and implement an appropriate solution or study using suitable methodologies, evaluate its effectiveness through relevant performance indicators, draw evidence-based conclusions and refine their approach based on critical analysis of results, and communicate and defend their work professionally in both written and oral forms in a timely manner.

ThermoFace: Thermo-vibratory on-face haptic display for enhanced VR immersion

Project by: Wang Bo (Year 4 Electrical Engineering), Mingyuan Jing (Year 3 Electrical Engineering), Xinyu Li (Year 4 Electrical Engineering), Yuxuan Li (Year 4 Electrical Engineering), Yalin Peng (Year 4 Electrical Engineering)

Showcasing the project to NUS President Professor Tan Eng Chye and CDE Dean Prof Teo Kie Leong at EDIC project showcase event

Featured in EDIC Project Showcase: CDE4301 project showcase

thermoface

Photo credit: EDIC